Week 6 - Mod Showcase

May 18, 2026

Welcome to Week 6 of the Darkest Dungeon Mod Showcase! This week’s showcase features new pets for Darkest Dungeon II, and a hero for Darkest Dungeon.  

All featured modders will be receiving the Legend role during their Showcase period. This will be a temporary role lasting 2 weeks. 

All mods featured in the mod showcase are pulled from suggestions from our community! If you want to make a suggestion for a Darkest Dungeon or Darkest Dungeon II mod, you can do it here: https://forms.gle/rTpUoFNPv9xmDDax7

DARKEST DUNGEON

The Exanimate Class Mod - JelloSkeleton, 54NBB, Vintage, ShallowIris

Overview

The Exanimate is an icon of suffering, writ in flesh. Having transcended his mortality he is able to rebound from even the most grievous of wounds. With a myriad of healing abilities he will endure whatever punishments the estate may throw at him and his allies.

His apotheosis comes at a price however, for at night he is haunted by Death herself, seeking to claim her elusive quarry

Download the mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2998367658

DARKEST DUNGEON II

Enemy Barks Mod - WUMPASAURUS

This mod aims to give the enemies a voice, and occasionally give everyone else the ability to speak for the ones that can't speak (mainly Creatures).

As of now, enemies have a 15% chance to bark on attacks they use consistently, and special attacks have a 20% chance to use a crit-like bark, with actual crits having a 60% chance. They also have a 40% chance to bark when fights start and when hitting death's door. Minibosses and likely lair bosses will get opener barks (I would like everyone to have openers but I don't know how to program it.)

Download the mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=3298150004