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Darkest Dungeon II: Suffer No Sin
Feb 14, 2023
A new arrival at the crossroads!
Retail: 0.19.43728
The Vestal brings a potent mix of defensive support options and flexibility. Her divine Consecrations allow her to bless ranks in combat, empowering allies who occupy them.
This update allows players to unlock and upgrade the Vestal at the Altar of Hope. Visit the Shrine of Reflection to experience her origin story, told in five chapters, including playable flashback encounters.
GAMEPLAY
Heroes
Man-at-Arms: Strategic Withdrawal's heal effect now resolves after Riposte / Hateful Backstab damage, consistent with the heal timing on Crush
Leper: When using Combo to ignore Blind, the Leper will now also remove one of his Blind tokens on a successful hit
Runaway: Fixed an issue where Hearthlight consumed CRIT tokens unnecessarily
Plague Doctor: Indiscriminate Science is now slightly more discriminate. Negative token healing bonus reduced to +5% from +10%
Shrine of Reflection
Highwayman's first flashback encounter has been adjusted
Lunging Cuff now applies Combo
Knee Strike now deals +100% DMG vs. Combo
Additional Barks
Combat
Damaging skills that natively ignore Block, Dodge, or Guard (e.g. Pick to the Face) will now also remove one of those tokens on a successful hit
Adjustments to Daze and Stun
Dazing a target who is already Dazed will now result in a Stun
Daze and Stun cannot exist on the same target at the same time; Stun will always take priority
These rules apply evenly to monsters and Heroes alike
Controlled Burn/Controlled Burn+ now have unique token icons
UI
Added new icon for Horror to better distinguish it from Stress
Updated Stress Halo and Stress Crown visuals
Added more 16:9 and 16:10 resolutions to the game options
Updated game credits to include recent hires
Renamed Battle Advantage Chance to Enemy Advantage Chance
When selecting a Tutorial the scrollbar should now adjust to make sure your currently selected tutorial is visible.
Items
General tooltip description improvements
Strongbox: Added +8 increased stacking for Baubles
Renamed Jumbo Storage Trunk to Spacious Storage Trunk
Added new item type: Deliverable
Animal parts item type changed from Currency to Deliverable
Added 6 new items – Makeshift Javelin, Wilbur’s Flag, Bone Mallet, Pig Sticker, Locked Strongbox, and Spacious Strongbox.
Linseed Oil Flask: Reduced change for Daze from 50% to 20%
Rousing Ringer: Reduced chance for Daze from 66% to 33%
Stiff Drink: Chance to convert Speed to Daze reduced from 80% to 20%
Curing Cuppa: Added Noxious tag
Misc
OFF GUARD region modifier renamed to DEVIOUS PLANS (Off Guard is already a quirk)
Replaced several hard hero goals
FIXES
Fixed an issue where some crit chances would display decimals, instead of rounding up correctly (ie 0.99% instead of 1%)
Heroes with memories that get rerolled will now generate hero goals
Fix for Leviathan release rank sliding
Fixed various tooltips from going off screen
Fixed an issue where Trophies on the stagecoach would not dither out with the coach and could be seen floating after visiting nodes and before the coach faded back in
Adjusted some items and trinkets to better fit in the inventory frames
Fixed an issue where sometimes Crit and Hit chances would not show properly
Fixed an issue where the regen wasn’t triggering properly on Inert Indicia
Fixed an issue where the current active tab on the Recollection sheet would not be highlighted
Fixed an issue where heal previews would incorrectly multiply based on mouseover movements
Fixed an issue where allies that participate in a hero backstory would have green indicators while targeting enemies
Fixed some awkward UI behavior from the Crossroads
Fix to heals on corpses when an actor dies mid skill
Fixed which sword the Leper is using during his second combat backstory
Fixed an issue where Altar upgrade buttons are taking hold inputs when not having any candles
Fixed an issue where tooltips would disable themselves on turn start in combat
Fixed an issue that helps clean up combat selection indicators when changing skills while hovering characters
Fixed an issue with bark tails not matching the color of the rest of the bark balloon
Fixed an issue where ambush combats, shambler combats, and herostory combats were using the wrong LUT
Fixed an issue where the target selection indicator would get stuck active on self targeting skills
Fix to center the Token Glossary and Tutorial Archive screens
Fix to the patch notes screen to scale nicely at lower resolutions
Fixed an issue where hero goal completion toasts could show the wrong portrait
Fix to prevent enemy target indicators from animating off of user mouseover when they are acting
Fixed a string with the Infernal Flame
Fixed some UI scaling issues with Blessed and Cursed skills overlapping the skill bar
OST
Added new tracks from the Altar of Hope update
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