Q & A With The Abomination Class Designer: Josh Lauer

redhookjohn Community, News

Back in February 2014, Josh Lauer pledged to our Kickstarter at the Lord Tier, which invited him to design a playable class for the game. He is responsible for The Abomination, a tortured soul who can transform into a hulking beast of eldritch horror. To coincide with the release of Inhuman Bondage, which is where The Abomination debuted on November …

Inhuman Bondage — Patch Notes

redhookjohn Uncategorized

INHUMAN BONDAGE This update adds a unique new playable hero, new monsters, rare trinkets, and a host of new features! NEW HERO CLASS – THE ABOMINATION The Abomination, designed by our Lord Tier Kickstarter backer, Josh L, aka “MaxKojote” is a twisted concept indeed!  A brooding and desperate man, the Abomination has been outcast, branded and imprisoned due to the …

Darkest Dungeon Presents: The Abomination

redhookjohn Media

The Abomination update, Inhuman Bondage, is coming out on Monday. To celebrate we wanted to release the first in a series of Darkest Dungeon comics. Each comic will give a hint of some half-remembered horror from each of the playable character classes in the game. Since this is coinciding with the launch of the Inhuman Bondage, we figured our latest …

The Abomination

seangreen Media, News

Branded. beaten, and chained up for years, The Abomination has escaped his confinement and seeks refuge in the Hamlet!  He is a tortured soul – a shapeshifting monstrosity with poison in his veins! Some of you theorized that a shapeshifter might be in the works, and looks like your hunches were correct!  We worked closely with our Lord Tier Kickstarter …

Darkest Dungeon Full Release Date: January 19, 2016

RedHookTyler News

Greetings everyone! Thank you for being part of the Darkest Dungeon early access experience! This community has grown beyond our expectations, and we’re both grateful and humbled by your support, ideas, critiques, and feedback throughout this past year. From the moment we launched early access back in February, we had two important priorities: regularly deliver exciting, meaty updates to the …

The Cove is Now Live!

seangreen News

The Cove The Cove dungeon region, featuring 7 new monsters, 2 new bosses, new curios, all new environment art, and new music! The Cove features monsters that are in general both fast and bleed resistant, and also have many bleed-causing attacks. The Cove monsters also include some key mechanics previously unused by monsters, such as healing and guarding! These mechanics …

Let’s Talk About the Corpse in the Room

seangreen News

Let’s talk about the corpse in the room. When we deployed the Corpse & Hound patch in July, it brought quite a bit more upheaval within the community than we were expecting, centered largely on the corpses and heart attacks features, and to a lesser extent some of the other combat related changes such as the introduction of more armoring …

New PC and Mac Build #10154 – Corpse Changes and More!

seangreen News

Corpses corpses cannot be missed corpses are not made if killing blow was a crit corpses should inherit remaining DOTs if they were killed by a normal hit instead lowered small corpse HP slightly Heroes Houndmaster: fix to scaling bugs where wasn’t getting proper proc rates as he leveled up (whistle, debuffs) Houndmaster: increased base damage Houndmaster/Hound’s Rush: increased accuracy, …