Author: redhookjohn

Apr
06

Steam Workshop Release

Today marks the release of Steam Workshop support for Darkest Dungeon! We’ve always wanted to support mods for Darkest Dungeon, and going back to the Kickstarter, we listed it as a stretch goal. Though at the time we didn’t reach […]

Mar
31

If It Bleeds, We Can Kill It.

“No matter how much you think you love somebody, you’ll step back when the pool of their blood edges up too close.” -Chuck Palahniuk We know there’s been questions swirling around the upcoming DLC:The Crimson Court, and today we wanted […]

Mar
14

Job Posting: Programmer

Programmer – 3 Month Contract (Full Time) – Red Hook Studios We are seeking a third full-time programmer to join us as we work on supporting Darkest Dungeon and future titles. Red Hook Studios is a small team and as […]

Feb
07

Radiant Update Public Beta

Build #17314 –  RADIANT UPDATE Overview: This update was built around two major pillars: Radiant Mode: Radiant Mode is a version of the game that is intended to take less time overall to complete than normal (“Darkest”) mode. The mode is […]

Feb
03

Radiant Update – Community Survey and the Swine Skiver

It’s February! The Radiant Update is shaping up quite nicely and it’s time to introduce the final champion monster: The Swine Skiver The porcine horrors of the Warrens delight in the manic cruelty of the hunt. There is no finer […]

Feb
03

Radiant Update – The Hateful Virago

The Hateful Virago is the new champion monster that will appear in the Weald. You might have seen her on our Facebook and Twitter, but today we wanted to make sure she will be seen by all those who come […]

Jan
27

Radiant Update – The Squiffy Ghast

In our previous post on the Radiant Update we introduced the Bone Bearer, a new champion level monster waiting to be found in the ruins. We are continuing the introductions today with the the new champion monster that is coming […]

Jan
19

Darkest Dungeon – Year One

Darkest Dungeon released exactly one year ago today! Thanks to your support (which of course means a willingness to throw innocent heroes into harms way over and over and over again), the game has captivated over 1 million players on […]

Jan
13

Radiant Mode Dev Update

The light, the promise of safety! – The Ancestor Last month we announced our plans for Radiant Mode in our “Hamlet for the Holidays” update. Radiant Mode is a new game mode designed to help reduce the overall time needed […]

Dec
20

Hamlet for the Holidays

Where there is no imagination there is no horror. –Arthur Conan Doyle New PC/Mac/Linux update is live! The main purpose of this update was to merge back all the development done during the porting process to PS4. This should bring […]